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The disadvantage is that Microsoft is free to take the app down and ban ’s developer account. The advantage of this ‘retail’ approach is that it does not feature the 2 GB filesize limits. People whose email address is on a whitelist are then granted download permission for that app on their Xbox console. This involves marking the RetroArch app as ‘private’, allowing it to skip a review by Microsoft. More recently, a hacker by the name of found a flaw in the Xbox app distribution system which allows one to download a ‘retail’ version of RetroArch. But one cannot play retail games in Developer Mode and large games due to a 2 GB limit. This has the advantage of it being a blessed-by-the-Redmond-gods approach. It’s possible to sneak the RetroArch app past Microsoft’s security checkpoints by shelling out $19 for a Microsoft Developer Account, setting up Developer Mode on the XBox console, and getting the Universal Windows Platform ( UWP) port of RetroArch from the official website.
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So it’s not too surprising that enterprising hackers got the Playstation 2 emulator of RetroArch running on an Xbox Series X|S game console despite Microsoft’s attempts to stop them. It’s hardly a secret any more at this point that today’s game consoles from Microsoft and Sony are essentially AMD gaming rigs packed up into a custom package and with tweaked system software.